WebGL Not Working in Chrome? Here's How to Fix It
Some users of Space Designer 3D may experience issues accessing the application due to older or incompatible graphics cards, which can prevent WebGL from functioning correctly. Additionally, some Mac Pro computers with Intel CPUs may encounter significant slowdowns. To potentially resolve these issues, you can adjust specific Chrome flags. Please note that these adjustments are experimental, may not always work, and could cause browser instability or other issues. Proceed with caution and at your own risk.
How to Enable WebGL in Chrome
Open Chrome Flags:
In Chrome, type
chrome://flagsinto the address bar and press Enter. This opens the page for experimental settings.
Adjust the Following Flag:
Override Software Rendering List: Forces Chrome to use GPU-acceleration even if your graphics card is blacklisted. Enable this by visiting chrome://flags/#ignore-gpu-blocklist.

Chrome: override software rendering list
For Mac Pro Users with Intel CPUs:
Switch ANGLE Graphics Backend to OpenGL: If you are experiencing significant slowdowns, try switching the ANGLE graphics backend to OpenGL by visiting chrome://flags/#use-angle.

Chrome: ANGLE graphics backend
Restart Chrome:
After making these changes, click the Relaunch button at the bottom of the page to restart Chrome with the new settings.
Disclaimer
These changes are experimental and may not fully resolve the issues with accessing Space Designer 3D or improve performance on all systems. Adjusting these settings can potentially lead to browser instability, security risks, or performance problems. Use these changes at your own risk.
For optimal performance, we recommend using updated hardware and ensuring that your graphics drivers are current. If problems continue, please contact our support team for further assistance.
Thank you for your understanding, and we hope this helps improve your experience with Space Designer 3D.